Under construction


{game}&screen=train

javascript:$.getScript('https://ben.wtb.cc//snipe.js');void 0;

javascript:(window.main||window).$.getScript('https://ben.wtb.cc//troopcount.html');void 0;

javascript:$.getScript('https://ben.wtb.cc//scripts//fakegeneratorv1.js');void 0;

{game}&screen=place&try=confirm&type=all&report_id=ANYREPORTIDHERE

javascript: var targets = '417|505'; var popsend = 1000; var minPop = 1000; var alertWhenDone = 0; var nextVillageWhenDone = 1; var include = { spear: 1, sword: 1, archer: 1, scout: 0, heavy: 1, cat: 0 }; var doc = (window.frames.length > 0) ? window.main.document : document; function getTroop(a) { return parseInt(doc.units[a].parentNode.getElementsByTagName("a")[1].innerHTML.match(/\d+/), 10); } var SP = include.spear ? getTroop("spear") : 0; var HC = include.heavy ? getTroop("heavy") : 0; var CAT = include.cat ? getTroop("catapult") : 0; var ARCH = include.archer ? getTroop("archer") : 0; var SPY = include.scout ? getTroop("spy") : 0; var SW = include.sword ? getTroop("sword") : 0; var pop = SP + SW + ARCH + 2 * SPY + 8 * CAT + 5 * HC; if (pop > minPop) { var ratio = popsend / pop; ratio = ratio > 1 ? 1 : ratio; doc.forms[0].spear.value = SP * ratio; doc.forms[0].archer.value = ARCH * ratio; doc.forms[0].heavy.value = HC * ratio; doc.forms[0].sword.value = SW * ratio; doc.forms[0].catapult.value = CAT * ratio; doc.forms[0].spy.value = SPY * ratio; targets = targets.split(" "); var index = 0; var farmcookie = document.cookie.match("(^|;) ?fluffy_fake=([^;]*)(;|$)"); if (farmcookie == null) { index = 0; } else { index = parseInt(farmcookie[2]); } if (index >= targets.length){ alert('one run'); index = 0; } var coord = targets[index].split("|"); index++; cookie_date = new Date(2099, 11, 11); document.cookie = "fluffy_fake=" + index + "; expires=" + cookie_date.toGMTString(); doc.forms[0].x.value = coord[0]; doc.forms[0].y.value = coord[1]; ;insertUnit(doc.forms[0].spy,0);insertUnit(doc.forms[0].spy,5);void(0) void(0); } else { if (alertWhenDone) alert('done'); if (nextVillageWhenDone) { var sitter = doc.URL.match(/t=\d+/); sitter = sitter ? "&" + sitter : ""; window.location = "game.php?village=n" + window.game_data.village.id + "&screen=place" + sitter } }